Mini-Jambox + App

The Jambox was the first bluetooth speaker in the market. For our third iteration, the Mini-Jambox, our goal was to move the speaker beyond being just a passive conduit. We also wanted to emphasize the value of the tightly integrated hardware and software. Through the Jawbone app, users were able to personalize their speakers and collect their favorite music. On the hardware side, we designed the audio and hardware interactions for "Multi-play" which allowed users to listen socially by grouping up to two bluetooth speakers for Stereo or Doubled Sound.

Role

  • UX Lead

Launch Date

  • September 2013

Team

  • Dayn Wilberding
  • Sreikanth Jalasutram
  • Roberto Tagliabue
  • Aloke Pillai

Process Documents

Hardware Experience Prototyping

After we shipped the Mini-Jambox, we were tasked with exploring future concepts for the Jambox product line. Together with a team of four, I was able to explore new ideas and methods to prototype connected device interactions.

While most of the work I've done cannot be shared, I gave a talk that summarizes some of my learnings from this time.

Role

  • UX Lead

Team:

  • Dayn Wilberding
  • Yameng Lee-Thorpe
  • Mira Steckel

Smart Coach

The up is a service that helps people make healthy choices and improve their lives in small steps. We passively log step & sleep data. Given this information, we designed a conversational interface that helped people understand the impact of their physical activity. The system was designed in tracks so that it could motivate and encourage fit, active, and sedentary users.

Launch Date

  • April 2015

Team:

  • Tito Balsamo
  • Mira Steckel
  • Yameng Lee-Thorpe

Role

    UX Lead

Sample Process Documents

Heartrate & UP

The hardware engineers had developed a new sensor for the Up band. I designed an experience that integrated this new signal, focusing on delivering insight rather than raw data display. Through daily prompts on the user's activity feed, we explain how resting heart rate is a reflection of long term heart health. We draw connections between anomalies in HR patterns and activities the user may have logged. We also used the signal as a way of automating sleep and wake sessions.

Role

  • UX Lead

Launch Date

  • April 2015

Team:

  • Mira Steckel
  • Tito Balsamo
  • Jayanth Chakravarthy
  • Michael Smouha

NOOK Newsstand 2.0

The challenge was to bring magazines to life while balancing it with metaphors that readers understand. With features like embedded enhanced content, article view, and visual table of contents, Magazine Reader 2.0 is one of the most refined solutions in reading.

Role

  • UX Lead

Launch Date

  • Dec 2012

Team

  • Will Hsu
  • Lester Lee
  • Shaun Saperstein
  • Chen-Je Huang

Recognition

VISIT NOOK.COM SITE

NOOK Profiles

Profiles was the first Android-based solution that allowed tablets to transform based on the tastes and content of multiple users. With a single swipe, Mom's reading library transforms into Billy's playroom.

Role

  • UX Lead

Launch Date

  • Dec 2012

Team:

  • Angela Tsai
  • Chen-Je Huang
  • Jacob Abrams
  • Sudeep Narain

Ovi Organizer by Nokia

Breaking out of the grid of the calendar, organizer was a solution that allowed users to quickly turn their ideas into reality, share with people they trust, and achieve more through organizing.

Launch Date

  • Dec 2009

Team:

  • James Gerlach
  • Rob Brown
  • Emilio Passi
  • Jongwoo Lee

Role

    UX and Visual Designer

Roaming Hunger Mobile

As a fun side-project, I designed and built the Roaming Hunger mobile app. The app's goal was to tap on the rising trend of food trucks. At launch, Roaming Hunger became the pre-eminent app to find where your next meal is parked.

Launch Date

  • Feb 2010

Role

    Sole Designer - Visual, UX, Product Design
image description

I believe in blending creative, human-centered, and strategic thinking to inspire and bring good products to life.

During my career, I’ve shipped some pretty neat things as part of the design teams of Jawbone, Barnes and Noble Nook, Nokia, and various startups in Silicon Valley. I love working on substantial design problems with small, interdisciplinary, tight-knit teams.

Products where I was a lead or direct contributor have been featured in Engadget, Techcrunch, The Verge, Time Magazine, I.D. Magazine.

I specialize in designing for hybrid software/hardware experiences. I also have extensive experience in designing for leading mobile platforms -- Android, iOS, and the Mobile Web.

While I believe in precisely architected systems and coherent design patterns, I think the best interfaces are ones that make people feel that they are wielding a touch of magic. I aspire to build experiences that enrich our lives: to help us live in the here and now instead of buried in digital distractions.

I'd love to hear about your idea or drop me a line to discuss how I may help you or your team. Thanks for reading and stopping by!